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Penny Arcade Expo 2010

Latest Penny Arcade Expo 2010 Highlights

Gearbox acquires Duke Nukem IP

PAX 2010: CEO Randy Pitchford announces purchase of all future rights to 3D Realms' storied action hero; Borderlands free update with raised level cap coming soon.

Who was there: Gearbox Software claimed the 2010 Penny Arcade Expo as its own on Friday with the shock announcement that it would see Duke Nukem Forever to the finish line in 2011. On hand to discuss the move, as well as the rest of Gearbox's announced development slate, was CEO Randy Pitchford, chief creative officer Brian Martel, creative director Mikey Neumann, licensing head David Eddings, and cinematics director Brian Thomas.

What they talked about: Though Friday's revelation that Gearbox would be finishing up 3D Realms' Duke Nukem Forever was perhaps the biggest news out of the Penny Arcade Expo, the studio followed it up with another headline-worthy announcement. Namely, Pitchford revealed in front of the PAX 2010 collective that Gearbox has acquired the Duke Nukem intellectual property, including Duke Nukem Forever and all future developments in the franchise, from 3D Realms. Terms of the acquisition were not disclosed.

Explaining how the deal went down, Pitchford noted that he and Martel had actually met while working at 3D Realms, way back in 1997, and Gearbox still had a strong relationship with George Broussard and others at that studio. "I feel like I owe Duke Nukem my career," he said, before bringing up last year's turmoil of 3D Realms' closure and the lawsuits that resulted. "That day sucked, but you can't kill Duke."

He said that even with the game's future grim, about eight or nine former 3D Realms developers continued to work on Duke Nukem Forever, including Allen Blum, who has been working on the franchise since its inception in 1991. The game they were making is the same that is being made at Gearbox, he said, noting that Blum and the others--but not Broussard--are still on the team. He also said that the game is currently in the polish phase and that "arrangements need to be made with first parties and retailers." Apparently, 2K Games hadn't even informed retailers of the game's existence until it was announced on Friday.

"The game that is happening is 3D Realms' game," he said. In an emotional moment, Pitchford went on to say that, "I didn't buy [Duke Nukem] from them; they sold it to me," emphasizing how protective 3D Realms has been of its quintessential action hero.

"Gearbox was the only home appropriate for the Duke Nukem brand," Broussard said as part of a statement. "They are very talented and possess the perfect perspective and understanding of the brand. Their vision for its future direction is exciting and unbelievable. I personally cannot wait for fans to see their unique take on the franchise."

"The Gearbox Software team and I are ecstatic that we have grown to a position to be able to pick up and carry the torch and help Duke rise back to glory in his time of need," Pitchford added. "Fans of the legendary hero and all the incredible talent that have ever helped him all deserve the very best support that we can bring."

For more information on Duke Nukem Forever, check out GameSpot's hands-on with the game from PAX 2010.

As for the rest of what Gearbox has been working on, the team first discussed what was going on with the Borderlands franchise. Namely, Pitchford noted that Borderlands' fourth, and ostensibly final, downloadable content add-on--Claptrap's New Robot Revolution--will arrive on September 28. He also noted that all Borderlands owners will receive a free patch for the game that rebalances it and increases the level cap to 69.

Of that number, Pitchford said that they did not want to alienate Borderlands fans who purchased General Knox for the sake of gaining that DLC's 11-level cap increase. "We realized that if we added eight levels, with the cap at level 61, it wouldn't piss off people who paid for the General Knox DLC." A release date for the free patch has yet to be determined, but Pitchford noted that it should arrive some time around the launch of Claptrap's New Robot Revolution.

Martel then briefly discussed Gearbox's Brothers in Arms franchise, saying that they had nothing to announce today. However, he did emphasize Gearbox's commitment to the franchise, hinting that the series may branch out from the characters established in recent installments. "We'll have some things to talk about soon. We're not ready quite yet to bring it out," Pitchford added.

Martel also didn't have any news about Aliens Colonial Marines, noting that it has been difficult to talk about the game due to involvement from rights owner 20th Century Fox and publisher Sega. However, Pitchford seemed to bend the rules a bit, calling for a rapid-fire succession of screenshots of the game to be shown on the conference hall's big screen.

Though brief, the shots showed a group of marines engaging richly detailed alien drones in what appeared to be a space station's corridors. The shots were highly reminiscent of the tone established by Ridley Scott's 1979 original Alien.

Quote: "Always bet on Duke."--Randy Pitchford.

Takeaway: The next game Gearbox will deliver is the Duke Nukem Forever that has been more than a decade in the making, with many of the original developers still working on the project. Of course, fans of the series probably won't believe it until they see it; a fact Gearbox recognized and promised to do something about as soon as possible.

Tom Magrino
By Tom Magrino

Tom Magrino has covered the games industry since 2006. He's been compared to Steve Martin by Ozzy Osbourne and Daniel Craig by Tim Schafer. His voice, heard largely on GameSpot's podcast, recalls that of Kermit the Frog. It ain't easy bein' Magreen.

193 Comments

  • Wylen0

    Posted Sep 12, 2010 10:04 pm GMT

    Hurray for gearbox, they are really good developers!

  • Hurvl

    Posted Sep 10, 2010 10:55 am GMT

    When there's no more room in development hell, the dead games will walk the Earth.

  • ebookerd1

    Posted Sep 9, 2010 11:43 am GMT

    Gearbox continually bringing the awsome back to gaming!!!

  • Digital_DJ_00

    Posted Sep 8, 2010 8:36 pm GMT

    Well whatever the case, I'm not one bit excited for Duke Nukem Forever considering that all the previous titles were mediocre... "Always bet on Duke" Is that your way of hyping your fanbase after 13 years of waiting? Honestly, I was expecting a much bigger debut for this game after all this wait.... But then again; I wasn't expecting this game to come out at all.

  • UltimateRAGEX

    Posted Sep 8, 2010 8:28 pm GMT

    This game has been a joke for like forever (pun intended)

  • chilipalm

    Posted Sep 8, 2010 7:16 pm GMT

    Thank god Broussard's not on the team. He's the one that held back the development of the game all these years.

  • e-EqualsMcp

    Posted Sep 8, 2010 4:19 pm GMT

    @Digital_DJ_00 Duke Nukem 3D came out in 1996 not '97. And, yes, Duke Nukem forever was announced in 97, if you can count thats 13 years of development time. Everything mrzero said is correct.

  • Digital_DJ_00

    Posted Sep 8, 2010 2:56 pm GMT

    @mrzero1982pt2 "forever started out with the quake 2 engine. this was in 1997 when i was beginning high school"

    The first Duke Nukem came out in 1997...right? Are you saying Duke Nukem Forever was announced on the same year the first Duke Nukem title was released?

  • mrzero1982pt2

    Posted Sep 8, 2010 7:05 am GMT

    @Digital_DJ_00 forever started out with the quake 2 engine. this was in 1997 when i was beginning high school. then it jumped to the unreal engine a year later. basically a port to another engine. it jumped from those to being rumored to go to consoles. and these days if a game comes out on pc, it is destined to come out on consoles, so, i am not trying to say you are WRONG, but you should really read up on things too. just enjoy the fact that the game is coming out now

  • IWKYB

    Posted Sep 7, 2010 5:09 pm GMT

    So they are starting from scratch then? 3D realms just took money and did nothing. I want Borderlands 2 more than this hyped dinosaur.

  • Digital_DJ_00

    Posted Sep 7, 2010 3:46 pm GMT

    @mrzero1982pt2

    http://pc.ign.com/articles/088/088645p1.html

    This is the oldest article I could find concerning Duke Nukem Forever production status... Does it mention that production was delayed due to next-gen consoels? No. If you can find an article or some kind of proof to back up your statement then I'll admit faulty. And yes I perfectly remember Starcraft:Ghost. However, that game wasn't "officially" scrapped due to production delays, it was scrapped because Blizzard CEO's flat-out didn't like the direction it was going in. So they canceled it. After all I don't blame them; they have a staggering track record for award-winning and critically acclaimed games. All of which sold millions. Though their production speed is very questionable...

  • kvan33

    Posted Sep 7, 2010 3:00 pm GMT

    Gearbox is a talented shop. Still I have reservations that they can turn this aged franchise into a current gen masterpiece. I don't see multiplayer being anything that can trump CoD or Halo, so it'll need to have one stellar single player campaign...and a boat load of great reviews.

  • The_Godfather_

    Posted Sep 7, 2010 2:11 pm GMT

    they finally completely dumped 3D Realms, huh? What a sad ending for 3D Realms..

  • gbrading Site moderator

    Posted Sep 7, 2010 12:04 pm GMT

    The story behind this game gets more convoluted and incredible every time I see it.

  • jadefury27

    Posted Sep 7, 2010 11:34 am GMT

    all this over a game that wont rate any higher than a 7 on any game site.

  • PcGamingRig

    Posted Sep 7, 2010 11:02 am GMT

    nice so hopefully if Forever is a flop because of its development problems we may see a proper current gen Duke game anyway.

  • SirMordredX

    Posted Sep 7, 2010 10:34 am GMT

    Well hopefully we'll be seeing a lot more of the Duke now that a [I hate to say this...sorry 3D Realms...] competent developer is working on the franchise finally.

    @fLaMbOaStiN Duke Nukem 4-Player...Duke and three chicks to save the universe. Sounds good.

  • ffviiifreak posted Sep 7, 2010 10:08 am GMT (does not meet display criteria. sign in to show)

    ffviiifreak

    Posted Sep 7, 2010 10:08 am GMT (hide)

    Duke Nukem to be released never. So stop stringing us along.

  • storm_trooper10

    Posted Sep 7, 2010 10:02 am GMT

    hmmm yay???

  • fLaMbOaStiN

    Posted Sep 7, 2010 9:44 am GMT

    I loss excitement for DNF about 5 years ago, but now i'am actually more excited then ever for this game! Gearbox is a awsome company and i'am interested in seeing what spin they put on DNF; even tho they claim the games pretty much 3D Realms it's interesting to see what little touches Gear Box will add.. And it'll defiantly be interesting to see the next Duke Nukem Game after DNF that'll be tottaly developed by Gear Box..

    Imagine a Boarderlands / Duke Nukem Hybrid lol awsome!