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Latest Penny Arcade Expo 2010 Highlights

Left 4 Dead 2 Updated Hands-On Impressions

A new campaign called Dark Carnival is the focus of our latest jaunt through the zombie-infested Deep South. Also, there were ninja swords.

Here on the show floor of PAX 2009, Valve is showing off one of the new campaigns from Left 4 Dead 2. It’s called Dark Carnival, and it’s a bit of a departure from some of the previous environments Valve has revealed. Unlike the first campaign Valve showed, Parish, which took place in the streets of New Orleans under broad daylight, Dark Carnival is set during nighttime and drops the game’s four survivors on a course through zombie-infested fairgrounds. We took an all-too-brief run through the campaign’s second chapter and managed to see a bit more than just the new terrain.

Dark Carnival is like an imaginative child’s worst nightmare manifested in video game form. The team of survivors must make their way through all manner of carnival-themed scenery, including striped tents, carousels, and, at one point, a giant slippery slide. But don’t take that to mean Left 4 Dead 2 has gone cheery, because this fair is every bit as creepy and twisted as the series’ other environments. In fact, it might even be more creepy, thanks in large part to one of the new “uncommon common” zombies you’ll find. At certain points, you’ll run into zombies dressed like clowns. Clowns. They’re no more powerful than the other common infected, but their squeaky clown shoes will attract more zombies the longer they stay alive. At one point, we shot one clown zombie with a shotgun, and we presumed him to be dead after he hit the ground with a missing arm. That was our mistake--a moment later this clown slowly rose back up and shambled toward us with just one arm and a gaping chunk removed from his torso. It was easily one of the more disturbing moments we’ve witnessed in either Left 4 Dead game.

This latest demo of Left 4 Dead 2 also introduced us to one of the game’s new boss zombies: the jockey. The jockey is a boss zombie who behaves very much like the hunter in the way he nimbly leaps onto you when you least expect it. But unlike the hunter, the jockey will actually take partial control over your character and pilot you toward other zombies. It’s your job to keep moving and resist his control until a teammate comes to your rescue. We also caught a look at the spitter zombie, who will spit noxious liquid onto the ground that causes you to take damage if you walk on top of it.

Thankfully, the new stuff wasn’t all on the zombie side of the fight. We also got to try out some new melee weapons. These melee weapons are a great way to test the full extent of the reworked game engine, which now allows for a lot more gibbing and severed body parts than the original Left 4 Dead. Case in point: the new katana. You’ll occasionally find yourself a ninja sword--they sell those at carnivals, right?--that has the ability to carve through zombies, sever torsos in half, and remove limbs with great ease. There’s also a crowbar that will knock the head off a zombie, and a fire axe that’s great for taking on a big group of infected at close range. We also noticed a new magnum weapon, which seemed pretty powerful, and an AK-47 that we hadn’t previously seen.

Sadly, we managed to keep hold of the controller for only one chapter of this new campaign. We were having such a good time rending zombies limb from limb with the new melee weapons that we’d love to have kept going, but it just wasn’t in the cards. You can expect to see more coverage coming your way as we get closer to Left 4 Dead 2’s November 17 release.

245 Comments

  • xiliem

    Posted Oct 20, 2009 4:22 am GMT

    Clown zombies? The game's really down low now...

  • FarmFreshDX

    Posted Oct 19, 2009 12:13 pm GMT

    YoungDab, you should probably get your facts straight before you criticize the game. (And then probably go out and buy it anyway) There are FIVE campaigns with FIVE chapters each.

  • siwalibya

    Posted Oct 9, 2009 11:24 pm GMT

    Im going to name my player Mr.Freeman then get the crowbar and just go through the chapter like that

  • SpiKeX-Crom

    Posted Oct 8, 2009 5:16 pm GMT

    I agree with ActionManly, I thought I was clever coming up with the name "Left 2 Die" but apparently, everybody else did. But, still, it is kinda a tacky name, but still, rocksawsome.

  • hawkeyes1234

    Posted Sep 16, 2009 2:46 pm GMT

    chopping zombie scum with a sword? cool

  • kiblespoop

    Posted Sep 14, 2009 8:30 am GMT

    Though this camp sounds fun, l4d2 still just sounds like an expasion. (I don't remember having to pay $50 for Broken Steel on Fallout 3 :/)

  • jazzdmwlover

    Posted Sep 12, 2009 4:50 pm GMT

    @pudgexd

    go on ign.com they have videos of this segment.

  • jazzdmwlover

    Posted Sep 12, 2009 4:47 pm GMT

    too bad its not even a crowbar. if u go on ign.com u can see the videos of the dark carnival and im almost positive its a baseball bat. not a crow bar

  • sgarc3 posted Sep 10, 2009 2:32 pm GMT (does not meet display criteria. sign in to show)

    sgarc3

    Posted Sep 10, 2009 2:32 pm GMT (hide)

    the only bad part about left 4 dead games is that you can only hold a few weapons at a time i hope they change that in left 4 dead 2.

  • sgarc3 posted Sep 10, 2009 2:32 pm GMT (does not meet display criteria. sign in to show)

    sgarc3

    Posted Sep 10, 2009 2:32 pm GMT (hide)

    the only bad part about left 4 dead games is that you can only hold a few weapons at a time i hope they change that in left 4 dead 2.

  • pudgexd

    Posted Sep 10, 2009 10:16 am GMT

    Hope there would be a gameplay video soon!
    Cant wait for this awesome game

  • ilanisrailov

    Posted Sep 10, 2009 4:16 am GMT

    great !

  • mosher26

    Posted Sep 10, 2009 1:43 am GMT

    @actionmanly

    that doesnt make sense though, the reason its called left 4 dead. is that they literally HAVE been left for dead and theres 4 of them. if it was left 2 die, then it would have to be 2 player coop to make sense, left 4 dead imo is a fairly imaginative name. i have felt games have been lacking imagination when it comes to their names, especially the tony hawks series >.

  • rpgnutt

    Posted Sep 9, 2009 11:58 pm GMT

    if its not much to do then the 1st one then i dont know but it does have new weapons new ppl to with but is that enough well see.melee weapons is a go addition.

  • Nar1

    Posted Sep 9, 2009 5:50 pm GMT

    crowbar!!

  • Hellfire93

    Posted Sep 9, 2009 2:00 pm GMT

    Looking forward to the co-op on this, should be fun I hate clowns.

  • TheGreyArea

    Posted Sep 9, 2009 1:07 pm GMT

    I'm not going to shooting myself in the foot and boycotting such an obviously super-charged improved new chapter to this franchise. I'll be getting this the same week it hits the shelves
    BUT!!!! (big huge ugly zombie-butt), I do hope there'll be a lot more support for this game than the last one

    looking forward to scaring the life out of my wife and kid with co-op style (they both HATE clowns)

  • YoungDab

    Posted Sep 9, 2009 12:11 pm GMT

    4 LEVELS? Na I wont be buying this game,theres no difference between part 1/2.

  • beau_x

    Posted Sep 9, 2009 9:19 am GMT

    Looks fun, but will probably get old fast just like L4D did. There's only so many times that you can shoot your way through 4 levels.