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  • news

    Gearbox heads for the Borderlands

    Who Was There: Titled simply "Borderlands!" Gearbox Software's 2009 Penny Arcade Expo was hosted by president and CEO Randy Pitchford, as well as creative director and writer Mikey Neumann.

    What They Talked About: Gearbox Software's Borderlands may have been in development for four years, but the studio has only just in the last few months given gamers any indication of what it's all about. And that ramp-up is probably a good thing, considering studio head Randy Pitchford learned just before the start of today's PAX panel that Borderlands has passed certification and is on track for its October 20...

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  • news

    Halo 3: ODST prepares to drop

    Who Was There: The Halo: ODST panel held during the 2009 Penny Arcade Expo, titled aptly enough "Prepare to Drop," featured a small battalion of Bungie crew. On hand to represent the studio were creative director Joseph Staten; design director Paul Bertone; composer Marty O'Donnell; executive producer Curtis Creamer; community director Brian Jarrard; cinematics director CJ Cowan; art lead Michael Woo; and senior designer Lars Bakken.

    What They Talked About: Halo 3: ODST is locked and loaded for a September 22 release on the Xbox 360, and judging by the popularity of its 2007 predecessor, the title will be more than a bit of a big deal. With that release date looming,...

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  • news

    Forza Motorsport 3 Updated Impressions - Livery Editor and Storefront

    Though Forza Motorsport 3 is every bit the simulation racing game its two predecessors were, developer Turn 10 Studios has added a number of features designed to ease in novice players, including the ability to rewind time after a crash and enable assists that handle all the braking for you. But if you go a step further, there exists a side of Forza 3 that has the possibility of appealing to players who aren’t into driving at all. Forza 3’s artistic side comes in...

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  • news

    Fat Princess- New Content Impressions

    Fat Princess was released on the PlayStation Network this past July to mostly positive critical reviews. Though the game had its fair share of flaws--especially when it came to online connection issues--the overall experience proved to be an undeniably charming twist on typical class-based online action games. It swaps standard capture-the-flag scenarios for obese princesses who are in constant danger of being kidnapped by cutesy but deceptively...

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  • news

    Monkey Island creator gets arty in PAX keynote

    Who Was There: Hothead Games creative director Ron Gilbert delivered the keynote address at the 2009 Penny Arcade Expo. Gilbert is perhaps best known as the creator of such seminal adventure games as Maniac Mansion and the Monkey Island franchise as a designer and programmer at LucasArts in the 1990s.

    What He Talked About: A staggering crowd of PAX attendees lined up early to hear Gilbert deliver the opening remarks at this year's PAX, filling a turnstile that spanned the breadth of an entire cavernous exhibition hall. As keynote speakers are wont to do, Gilbert began his address by relating the early experiences that...

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  • video

    Ratchet & Clank Future: A Crack in Time Big Guns Trailer

    Big guns and bigger explosions play along to the 1812 Overture in this trailer for Ratchet & Clank Future: A Crack in Time.

  • news

    Uncharted 2 Hands-On Impressions

    Back in February, we had our very first look at Uncharted 2: Among Thieves, the highly anticipated sequel to Naughty Dog’s 2007 action adventure title about a treasure hunter named Nathan Drake. The first game earned acclaim for its excellent cinematics, well-developed characters, and harmonious blend of cover-based shooting and acrobatic platforming. Uncharted 2 appears ready to improve upon its predecessor in just about every way. But until now, everything we’ve seen--with...

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  • news

    Bit.Trip Void Hands-On

    Nintendo is showing off several WiiWare titles during the 2009 Penny Arcade Expo, and one of them is the continuation of the addictive and colorful retro-style Bit.Trip series called Bit.Trip Void. The game once again tests your quick reflexes, sense of rhythm, and tolerance for crazy visuals. The mechanics have also been changed, but we're happy to see that it's just as engaging as the previous games and can't wait to play more. Instead of shooting targets and shuffling paddles, you're now using the nunchuk's analog stick to collect and...

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  • video

    Shank - Official Trailer Fresh From PAX

    Guns, chainsaws, knives, and grenades are all in a day's work in Shank.

  • news

    PAX Game Design 101 panel stresses simplification

    Who Was There: The first panel at the 2009 Penny Arcade Expo was led by James Portnow, CEO of Zero Games. On hand to offer insights on basic game design were Jeff Hickman, executive producer on Warhammer Online at EA's Mythic Entertainment; Richard Garfield, creator of Magic: The Gathering and game designer at Three Donkeys; and Tom Abernathy, a writer at Microsoft Game Studios.

    What They Talked About: As one of the few open-to-the public game industry events, the PAX draws its fair share of aspiring game designers. Catering to these interests,...

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